Charlotte Cunningham

Category / Design

Prototyping on Paper

A little while ago I went to a Lean UX workshop on UI Sketching at the WeWork studios in San Francisco (very cool space). After splitting into teams of three we were given a mobile app and user story to draw from which to prototype screens. Using the Prototyping on Paper app we created an interactive prototype […]

New Tools

My work on BlabberTabber continues! I made the case for a lighter UI and cleaner aesthetic, and we collectively decided on dropping the dots because: too cluttered, potentially distracting, and not immediately clear to the user what’s happening. I wanted to share my vision for interaction animations with the developers, but AfterEffects seemed like too much […]

Happy Holidays

The season is here! It’s been here, really, since that whole red coffee cup incident. So when the task of concepting this year’s holiday card landed on my desk I needed to have a little fun with it. My first (good) idea was to do a “family photo” of my colleagues wearing customized ugly Christmas sweaters, […]

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